Simple plans that grow with your team.

Every paid plan includes everything — plans differ only by how many teams and players you run.

Every plan includes

  • Roster, scheduling & RSVP
  • Attendance tracking
  • Team chat, announcements & feed
  • Full periodization engine — Season, Arc, Chapter, Session
  • Workout builder + athlete self-logging
  • Readiness check-ins & coach heatmap
  • 1RM / PR tracking & progress charts
  • Nutrition targets & daily logging
  • Squad competitions & leaderboards
  • Badges & achievements
  • AI coaching suite — workout generator, program builder, readiness summarizer, assistant coach
Full season planning

Full season planning

Tactical whiteboard

Tactical whiteboard

Conditioning timer

Conditioning timer

Free

$0/mo

1 team · 15 players

Everyday team management — roster, schedule, RSVP, chat.

Start free

Most popular

Social

$30/mo

1 team · 25 players

Everything in Free, plus the full premium development engine.

then +$2.40/extra player

Start free

Paid plans launching soon — they'll start with a 30-day free trial.

Club

$50/mo

3 teams · 40 players across your organization

For a multi-team program that wants everything unified.

then +$1.80/extra player

Start free

Paid plans launching soon — they'll start with a 30-day free trial.

Academy

Custom

20+ teams · 100+ players across your organization

For a club or organization running many teams centrally.

Contact sales

See it in action

See what upgrading unlocks.

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Explore every feature →

Coaching 1–3 players privately?

Solo is $15/mo — every premium feature, sized for a private roster.

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Every plan, side by side

Paid plans differ only by scale — teams, pooled player seats, and the per-extra-player rate. The premium feature set is identical. Player caps are totals across your organization, not per team.

PlanPriceTeamsPlayersExtra player
Free$0/mo115
Social$30/mo125$2.40
Club$50/mo340$1.80
AcademyCustom20+100+$1.20
Solo$15/mo13$3.00

Add-on

AI credit packs

Every AI feature is always available; using one consumes credits from a purchased pack. Pricing is coming with paid plans.

Pricing questions

What counts as a player?
Any active or inactive roster spot consumes a seat toward your plan's player cap. Banned or removed players don't.
Do player seats count per team or across my organization?
Across your organization. Every team on your plan draws from one shared pool of seats — Club's 40 players, for example, is a total across all three teams, split however you like.
What happens if I go over my plan's player cap?
Extra players bill at a small per-player rate once your organization passes its included seats — up to a monthly overage limit you set yourself, so you're always in control of the bill. Adding more players pauses once you hit that limit, until you raise it or free up a seat. The per-player rate drops as plans scale up.
Why does the per-extra-player rate get cheaper on bigger plans?
Bigger programs pay less per additional seat — Solo's rate is $3.00/player, Academy's is $1.20/player.
Why does Solo cap at 3 players when Free allows 15?
Solo isn't a bigger version of Free — it's the cheapest way for an individual coach training a handful of athletes privately to unlock every premium feature. A program with more than a few athletes is almost always better served by Social.
Can I stay on Free indefinitely?
Yes. Free is free forever for one team and up to 15 players — there's no trial clock and no card required. When paid plans launch, they'll start with a 30-day free trial (card on file, auto-renews).
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